Kādomon: Hyper Auto Battlers is a delightful new entry in the world of creature-collecting games, blending the charm of Pokémon with the addictive roguelike structure of Slay The Spire. This game, which currently has a demo available on Steam, offers players a unique experience of collecting colorful creatures and engaging them in automatic battles.
Unique Battle Mechanics and Strategic Gameplay
Unlike traditional turn-based monster battles, Kādomon features automatic fights, with ATB-style gauges determining which monsters act first. Players focus on strategizing party compositions and positioning their creatures to either absorb damage or charge up for special moves. Each creature in Kādomon boasts unique skills, and players must consider elemental strengths and weaknesses, a feature made user-friendly by the game’s interface.
Procedurally Generated Adventures
Drawing inspiration from Slay The Spire, Kādomon presents a procedurally generated map that branches into various routes. These paths lead players to more battles, rest points, and random events that can offer boosts or challenges. At the end of each journey, players face a formidable boss, testing their tactical decisions and party strength.
Accessible and Engaging for All Players
Kādomon is designed to be accessible and engaging, much like Pokémon is considered a gateway RPG. The game simplifies complex tactical decisions, making them approachable for players of all skill levels. Yet, there seems to be a hidden depth to the game, inviting players to explore further and uncover more strategic layers.