When you first picked up Cyberpunk 2077, were you most interested in the meta-human advancement aspect of the fantasy? Were you dead keen on making yourself more machine than man? Did you want to biohack yourself to bits to become a cyborg creation of sci-fi legend? Then you’re probably going to like the ‘Cyberneticist’ background in Starfield.
“Robots? Mere toys,” reads the official description of the class – as spotted in the massive Starfield deep dive Bethesda rolled out for us all back in June. “Neuroamps? Good for parlor tricks. The Colony War may have made implants and upgrades available to veterans, but you once saw a greater future. Humans and machines, as one.”
It’s a nice sell – who doesn’t want to mod yourself like an over-zealous biotic fom Mass Effect? – but how exactly will choosing to be this new kind of metal-man hybrid impact the gameplay? Will it let you play Starfield a bit more like it’s Cyberpunk 2077? Well, maybe.