Larian Studios’ creative director Swen Vincke has said that split-screen co-op is “a must” for the Xbox Series S version of Baldur’s Gate 3 and doesn’t want to release the game without it.
Last month, Larian said that it’s currently working on bringing the upcoming role-playing game to Xbox Series X|S, but that the Xbox Series S is holding things back for now and it isn’t finished. A blog post shared more details, with the developer saying that “in order to announce and release the game on Xbox, we need to ensure that the game is performing without compromise across the entire Xbox X|S ecosystem, in multiplayer and with split-screen.”
Now, the studio’s creative director has offered more insight into the situation (via Eurogamer) explaining that bringing split-screen to the Xbox Series S version is “challenging” but he is “confident in the team. If it’s possible, they’ll make it happen. But it’s a very big game.”
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